Fun:
- Pimp My Game: Don’t pull the wool over your friends’ eyes, but this implementation of Flash Point: Fire Rescue is really cool
- John-Michael Gariepy speculates what the top ten most desirable Magic: The Gathering Cards are.
New Games:
- 1969: The cold war hits again and it’s all about the race to the moon. Play the US, Russia or one of the European powers and sabotage your opponents and be the first to fly safely to the moon. Release October 2012.
- Recent releases: Scripts and Scribes: The Dice Game, Empire Express, Lock ‘n Load: Honneur & Patrie, Next War: Korea, World at War: Into the Breach, Thunderbolt Apache Leader
iOS:
- Haggis released (solo only for now)
- Summoner Wars released (free with four factions – extra factions can be bought in total for $7.99 or individually for less)
- Thunderstone nearing release
- Café International (1989 Spiel des Jahres winner) to be released later in July
- There’s a new iOS app for BGG
News:
- The Spiel des Jahres, Germany’s game of the year, has been announced. This is the Academy Award for Best Picture in board gaming. Kingdom Builder, from Dominion’s Donald X. Vaccarino, beat out Eselsbrucke and Vegas. Note that this award tends to move towards the family games. So it’s the equivalent of Disney/Pixar taking best picture every year.
- The Kennerspiel des Jahres is the strategy gamer’s version of the Spiel des Jahres and this year’s winner is Village, by Inka and Markus Brand who also designed A Castle for All Seasons. It beat out K2 and Targi.
- Interesting to note, according to Purple Pawn: Tom Felber, chairman of the SdJ jury, complained that “many of the games reviewed this year were ‘not fully developed in all areas’”. Some have wondered if the increase in releases and boom of game designers and introduction of Kickstarter as a funding source is diluting the market.
- Chicago has turned their streets into a giant Monopoly game
- According to Gizmodo, a computer is now capable of watching you play a game for only two minutes, learn from your strategies and beat you senselessly. It’s only done it with abstract games, so I’d like to see how it does with Agricola.
- Learning from Risk can help you run your small business
Recently played
Happy Gaming!
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